MMO only: Usage the Indulgence, created by the Archimankur.Increased by: Successful usage of the Praise your God ability once a in-game day cycle.This is represented by the diamond numbered icon on the user interface. Represents how good or evil your character is. MMO only: Eating the same meals over and over again.Decreased by: Low quality food, complex food, getting hungrier.MMO only: Following a food rotation of about 50 different meals without repeating them in the meantime.Increased by: High quality food, complex food.This is located in the stat tab (default key: P). YO only: Higher value affects how quickly your skills raise. MMO only: Higher value affects how much experience per action is gained. How good is the food your character is eating. Decreased by: Hard Stamina regenerationįor more information, read the Hunger page.Represented by the Green bar in the user interface. Decreased by: Regeneration of Soft Stamina. ![]() Increased by: Regeneration, Rest ability, Positive preparation.YO only: If it reaches 0, then your character will be totally exhausted and won't be able to regenerate soft stamina. Represented by the lower yellow bar in the user interface. Measured from 0 to 100-200 (depends on Willpower attribute) It takes approximately 40 seconds to regenerate 1 hard stamina point.ġ hard stamina point will regenerate 100 soft stamina points. Decreased by: Almost all actions, combat and abilities.YO only: You will stop and stand still to get back to breath. MMO only: You will leave the combat stance and be slowed down for 5 seconds, not able to interact with anything. Represented by the upper yellow bar in the user interface. Measured from 0 to 100-200 (depends on Willpower attribute). If it reaches 0, then your character will briefly lose it's breath and won't be able to perform almost all actions and abilities. Decreased by: Combat damage, falling or impact damage, wounds, poisons etc.Increased by: Regeneration, Healing skill abilities.Represented by the lower red bar in the user interface. Measured from 0 to 100-200 (depends on Constitution attribute). If it drops below 0, then your character will be dead. Represents how healthy your character is. ![]()
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